Post-Deadline Patch, 3-16-17
Gauntlet Rogue » Devlog
Since I noticed that the mobs are getting downright excessive in numbers, I made a few changes today:
- The monster spawners will spawn monsters slower for each monster spawned. (This should also be handy when I get around to scoring kills so people won't just sit around farming the same generator.)
- Added penetrating shots (which go through things when impacted) and AOE shots (which do damage to everything around the impact site).
- The Valkyrie's thrown sword penetrates 3 targets, the warrior's thrown axe does more damage but only penetrates 2 targets. The Wizard's fireballs do light AOE damage amount the point of impact. The Elf's arrows neither penetrate nor do AOE damage, but he fires them twice as fast as anyone else.
I also changed the name of the pre-deadline download to be clearer. It's no longer, "Last Chance Build" but rather, "Gauntlet Rogue: Last Submission Before The Deadline."
Files
Gauntlet Rogue 3-16-18a.zip Play in browser
Mar 17, 2018
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Gauntlet Rogue
A 2018 7DRL done with the theme (and the assets) of Arcade Gauntlet
Status | Released |
Author | geldonyetich |
Genre | Role Playing |
More posts
- 4-6-18 PatchApr 07, 2018
- Post-Deadline Patches, 3-15-17 and priorMar 16, 2018
- Gauntlet Rogue, a 7DRL 2018 PostmortemMar 15, 2018
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