WhyBorgs
WhyBorgs is an incomplete project that I developed specifically for the 2020 7DRL challenge event.
Controls:
WASD and 8462 on keypad will move the marine.
QE or 7 9 on keypad will rotate the marine.
Note that the marine moves slower if they move sideways (1.5x slower) or backwards (2.0x slower).
Since I ran out of time before adding proper tactical combat, just avoid the zombies and try to find the exit!
Status | Prototype |
Platforms | HTML5 |
Author | geldonyetich |
Genre | Role Playing |
Made with | Unity |
Tags | Procedural Generation, Roguelike, Turn-based |
Download
Install instructions
The "Whyborgs 2020 7DRL Standalone.zip" file is a PC executable standalone version of what was submitted for the deadline. Just unzip it to a folder and run the executable (instructions in included text file). As an incomplete project, it's unlikely it will be judged but, if you are judging it, then use this version. Any other version will have received additional work after the deadline.
Development log
- March 28th, 2020: Pathing WorksMar 28, 2020
- March 24th, 2020: Fixed The Slow PerformanceMar 24, 2020
- Daily Log Of 2020 7DRL ProgressMar 05, 2020
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